Con A de animación
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Con A de animación es una revista de investigación centrada en el estudio de los aspectos teóricos, técnicos, artísticos y humanos de la producción de imagen animada. Se trata de una iniciativa pionera en lengua castellana, que sigue el ejemplo de otras revistas internacionales de prestigio, nacidas en el seno de la Society for Animation Studies.
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Browsing Con A de animación by Subject "2D animation"
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- PublicationAnimaFICX y la animación 2D en el 55FICX Gijón(Universitat Politècnica de València, 2018-03-01) Fernandi Martínez, Samuel[EN] Gijón International Film Festival is known for its careful selection of independent films, hence the nickname of Spanish Sundance. Its programming has always included notable titles of the most avant-garde animation, both short films and feature films. Since its 50th edition in 2012, the festival has a specific section of animated films: AnimaFICX. On the occasion of this CAA issue, we review five of the titles present in this Anima-FICX that use the 2D technique. Press play!
- PublicationEl castillo encantado de Walt Disney(Universitat Politècnica de València, 2022-03-14) Ferrer Rosillo, Irene[EN] 2D animation is a fascinating discipline that shows incredible worlds of pure creativeness, and which involves a wide range of professional fields. Architecture plays a prominent role in Animation, facilitating the immersive narrative environment through all kinds of fantastic buildings. Despite being a subject of deep relevance, most editorial publications on animation tend to collect the art of productions, without properly delving into the rich background that usually exists behind those amazing architectural designs. This article seeks to approach a specific model of architecture created by Walt Disney: the enchanted castle. This theme is a constant in many of his most classic productions, among which Snow White (David Hand, 1938), Cinderella (Clyde Geronimi, 1950) and Sleeping Beauty (Clyde Geronimi, 1959) stand out. Due to its exquisite quality, both technically and artistically, the latter will be the focus of this analysis.
- PublicationConociendo a Silly Walks Studio(Editorial Universitat Politècnica de València, 2015-05-18) Andrés López, Rafa; Valls, Ajo P.[EN] Silly Walks Studio is a newly established team formed by four young artists specializing in visual development and 2D animation. This group was created in 2013, after its members finished their studies, thanks to a Startup UPV, a program to support young entrepeneurs, of which these four Graduates in Fine Arts have been the first beneficiaries at Universitat Politècnica de València. Due to their multidisciplinary nature, in Silly Walks’ portfolio can be found the production of Motion Graphics, spots, advertising art for video games, and even contributions to films. To date they have combined the development of their own projects with commissioned work of some importance, as the animation sequence for the film Pixel Theory (2013), or the graphical and audio-visual image to the 5th Edition of the Master Degree in Animation UPV (2013-15). Moreover, in the past year they have worked as visual designers and as animators for the gaming industry, joining forces with Brave Zebra studio. In the following lines we will know firsthand the members of this group and will be reviewed their short but intense career in today’s audiovisual and animation world.
- PublicationEl videojuego independiente o "indie games" made in Spain(Universitat Politècnica de València, 2019-03-14) Benavent, Rocío[EN] The spanish independent videogame are fashionable, and with it, 2D animation. The current indie games are graphic adventures with aesthetics inspired on earlier times, style of the eighties or pixel art. Taking three cases of study on development — The Many Pieces of Mr Coo (Nacho Rodríguez, 2019), The Red Strings Club (Deconstructeam, 2018), and Moonlighter (Wild Frame, 2018) —, Rocío Benavent explains for Con A de animación how independent video games are created, regarding artistic direction and the use given to 2D animation, to understand what is about to come in the field of indie games.